From 25ddf7782885496a4a370c664ead568da331a25e Mon Sep 17 00:00:00 2001 From: alexion Date: Sat, 5 Sep 2026 21:49:36 -0400 Subject: [PATCH] docs(ariadne): remove package readme --- src/ariadne/README.md | 27 --------------------------- 1 file changed, 27 deletions(-) delete mode 100644 src/ariadne/README.md diff --git a/src/ariadne/README.md b/src/ariadne/README.md deleted file mode 100644 index bbadaaa..0000000 --- a/src/ariadne/README.md +++ /dev/null @@ -1,27 +0,0 @@ -# Ariadne - -Ariadne prepares Ren'Py game source for later analysis. - -## Bazel shape - -Keep project-owned source under `src/ariadne/`. Keep game-derived files local and ignored under -`src/ariadne/output/`. - -The first target is a shell entry point: - -```sh -bazel run //src/ariadne:extract_and_decompile -- \ - --game-root /path/to/game-install -``` - -The script defaults to `/src/ariadne/output`. -This path stays stable when you run the command from inside `src/ariadne`. -Use the game installation directory as the game root. -One run processes all installed season directories. -Extracted archive source keeps the archive path relative to the game root, so files with the same -internal path from different season installs do not overwrite each other. -If `rpycdec` is not available, the script uses `extract-tools.nix` to enter a Nix shell. - -Keep the script as a thin orchestration layer. -Bazel owns stable inputs and wrappers. -Keep large game files and recovered output outside the build graph.