fix(hyprland): make dp output the layout origin

This commit is contained in:
2026-10-09 20:18:59 -04:00
parent cd0a487757
commit 4eeaaa75d5

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@@ -1,7 +1,6 @@
{ {
config, config,
lib, lib,
pkgs,
... ...
}: }:
# zeus — Ryzen desktop with AMD graphics. # zeus — Ryzen desktop with AMD graphics.
@@ -49,35 +48,20 @@
modules.desktop.apps.steam.enable = true; modules.desktop.apps.steam.enable = true;
modules.desktop.apps.vencord.enable = true; modules.desktop.apps.vencord.enable = true;
home-manager.users.${config.user.name}.wayland.windowManager.hyprland.settings = { home-manager.users.${config.user.name}.wayland.windowManager.hyprland.settings.monitor = [
monitor = [ {
{ output = "DP-3";
output = "HDMI-A-1"; mode = "2560x1440@239.96";
mode = "1920x1080@120"; position = "0x0";
position = "0x0"; scale = 1;
scale = 1; }
transform = 3; {
} output = "HDMI-A-1";
{ mode = "1920x1080@120";
output = "DP-3"; position = "-1080x0";
mode = "2560x1440@239.96"; scale = 1;
position = "1080x0"; transform = 3;
scale = 1; }
} ];
];
# Some XWayland games query RandR primary output instead of Hyprland's
# layout, so mark the main panel explicitly.
on = {
_args = [
"hyprland.start"
(lib.generators.mkLuaInline ''
function()
hl.exec_cmd("${pkgs.xrandr}/bin/xrandr --output DP-3 --primary")
end
'')
];
};
};
} }