diff --git a/docs/00 INBOX/valheim progression.md b/docs/00 INBOX/valheim progression.md new file mode 100644 index 0000000..4734ec6 --- /dev/null +++ b/docs/00 INBOX/valheim progression.md @@ -0,0 +1,125 @@ +--- +date-created: 2026-09-23 07:13 +--- + +# Valheim Progression + +## Notation & Terms +| Notation | Meaning | +| -------- | ---------------------------------------------------------------- | +| A <- B | A can be OBTAINED from/through B | +| A => B | A DISCOVERS/UNLOCKS B in-game | +| A -> B | A is REQUIRED to make/do B | +| ![B] A | Completion objective of B category | +| A @ B | A is FOUND/LOCATED at/in B | +| ^ A#B | A is an alternative method for B | +| ? A | Open question about A | +| x A | A is prohibited/illegal method | +| A + B | A AND B | +| A \| B | A OR B | +| \* A | A is available from the START / has no progression prerequisites | +| A[n] | A with game-defined LEVEL/TIER n | + +- [farm]: a deliberately constructed setup that repeatedly produces a resource or creature drop more efficiently/reliably than ordinary gathering, though it may require consumable inputs or periodic maintenance. + +## Notes + +![farm] Greydwarf Farm + +Hanging Brazier + Forge[1] + Greydwarf Nest -> Greydwarf Farm + +Bronze + Coal + Chain + Forge[1] + Hammer => Hanging Brazier + +Bronze{5} + Coal{2} + Chain{1} @ Forge[1] -> Hanging Brazier + +Copper + Tin + Forge[1] => Bronze + +Copper{2} + Tin{1} @ Forge[1] -> Bronze + +Copper Ore{1} + Coal{2} @ Smelter -> Copper + +Copper Ore <- Mine Copper Deposit + +Copper Deposit + Pickaxe[0] -> Mine Copper Deposit + +Copper Deposit @ Black Forest + +* Black Forest + +Antler Pickaxe -> Pickaxe[0] + +Wood + Hard Antler + Workbench[1] => Antler Pickaxe + +Wood{10} + Hard Antler{1} @ Workbench[1] -> Antler Pickaxe + +* Wood + +Hard Antler <- Kill Eikthyr + +Summon Eikthyr -> Kill Eikthyr + +Deer Trophy{2} @ Eikthyr Forsaken Altar -> Summon Eikthyr + +Deer Trophy <- Deer + +Deer @ Meadows + +Deer @ Black Forest + +Eikthyr Forsaken Altar @ Meadows + +Wood + Hammer => Workbench[1] + +Wood{10} -> Workbench[1] + +Wood + Stone => Hammer + +Wood{3} + Stone{2} -> Hammer + +* Stone + +Wood @ Charcoal Kiln -> Coal + +Stone + Surtling Core + Workbench[1] + Hammer => Charcoal Kiln + +Stone{20} + Surtling Core{5} @ Workbench[1] -> Charcoal Kiln + +Surtling Core @ Burial Chambers + +Burial Chambers @ Black Forest + +Stone + Surtling Core + Workbench[1] + Hammer => Smelter + +Stone{20} + Surtling Core{5} @ Workbench[1] -> Smelter + +Tin Ore{1} + Coal{2} @ Smelter -> Tin + +Tin Ore <- Mine Tin Deposit + +Tin Deposit + Pickaxe[0] -> Mine Tin Deposit + +Tin Deposit @ Black Forest + +Stone + Coal + Wood + Copper + Workbench[1] + Hammer => Forge[1] + +Stone{4} + Coal{4} + Wood{10} + Copper{6} @ Workbench[1] -> Forge[1] + +Chain @ Sunken Crypt + +Swamp Key -> Sunken Crypt + +Swamp Key <- Kill Elder + +Summon Elder -> Kill Elder + +Ancient Seed{3} @ Elder Forsaken Altar -> Summon Elder + +Ancient Seed <- Greydwarf Nest + +Elder Forsaken Altar @ Black Forest + +Sunken Crypt @ Swamp + +* Swamp + +Greydwarf Nest @ Black Forest