refactor(clew): model object dumper as Python library
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@@ -1,9 +1,16 @@
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load("@rules_python//python:defs.bzl", "py_binary")
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load("@rules_python//python:defs.bzl", "py_binary", "py_library")
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py_library(
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name = "renpy_object_dump",
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srcs = ["renpy_object_dump.py"],
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)
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py_binary(
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py_binary(
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name = "clew",
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name = "clew",
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srcs = ["clew.py"],
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srcs = ["clew.py"],
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data = ["renpy_object_dump.py"],
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main = "clew.py",
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main = "clew.py",
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deps = ["//third_party/python:rpycdec"],
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deps = [
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":renpy_object_dump",
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"//third_party/python:rpycdec",
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],
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)
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)
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@@ -10,6 +10,7 @@ from collections import deque
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from pathlib import Path
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from pathlib import Path
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from rpycdec.rpa import extract_rpa
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from rpycdec.rpa import extract_rpa
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from src.clew import renpy_object_dump
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LOG = logging.getLogger(__name__)
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LOG = logging.getLogger(__name__)
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@@ -116,7 +117,7 @@ def object_dump_output_path(output_root: Path, extracted_root: Path, game_root:
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def run_renpy_object_dump(game_root: Path, script: Path, output: Path) -> None:
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def run_renpy_object_dump(game_root: Path, script: Path, output: Path) -> None:
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exporter = Path(__file__).with_name("renpy_object_dump.py").resolve()
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exporter = Path(renpy_object_dump.__file__).resolve()
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bundled_python = game_root / "lib" / "linux-x86_64" / "python"
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bundled_python = game_root / "lib" / "linux-x86_64" / "python"
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output.parent.mkdir(parents=True, exist_ok=True)
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output.parent.mkdir(parents=True, exist_ok=True)
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command = [
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command = [
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