fix(clew): avoid truncating object dumps by default
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@@ -130,7 +130,6 @@ def run_renpy_object_dump(game_root: Path, script: Path, output: Path) -> None:
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"--output",
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str(output),
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]
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LOG.info("dumping Ren'Py object graph: %s", script)
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subprocess.run(command, check=True)
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@@ -148,11 +147,13 @@ def dump_renpy_objects(output_root: Path, overwrite: bool) -> None:
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for game_root in game_roots:
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scripts = find_compiled_scripts(game_root)
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LOG.info("found %d compiled Ren'Py scripts under %s", len(scripts), game_root)
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for script in scripts:
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total = len(scripts)
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for index, script in enumerate(scripts, start=1):
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output = object_dump_output_path(output_root, extracted_root, game_root, script)
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if output.exists() and not overwrite:
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LOG.info("skipping existing Ren'Py object dump: %s", output)
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LOG.info("skipping existing Ren'Py object dump %d/%d: %s", index, total, output)
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continue
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LOG.info("dumping Ren'Py object graph %d/%d: %s", index, total, script)
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run_renpy_object_dump(game_root, script, output)
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