fix(nixos): keep palworld server stopped by default
This commit was merged in pull request #50.
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@@ -50,6 +50,12 @@ in
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description = "Public IP address advertised by the Palworld server.";
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};
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autoStart = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = "Start the Palworld server after the guest reaches network readiness.";
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};
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passwordSecret = lib.mkOption {
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type = lib.types.str;
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default = "services/game-servers/password";
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@@ -82,7 +88,7 @@ in
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guests.palworld = {
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interior.modules.services.games.palworld = {
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enable = true;
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inherit (cfg) serverName port publicIP;
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inherit (cfg) serverName port publicIP autoStart;
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inherit steamDir installDir stateDir;
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passwordFile = "/run/secrets/${cfg.passwordSecret}";
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adminPasswordFile = "/run/secrets/${cfg.adminPasswordSecret}";
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