Files
dev/configs/nixos/modules/desktop/session/hyprland/default.nix

332 lines
10 KiB
Nix

{
config,
lib,
pkgs,
...
}:
# The Hyprland compositor.
let
cfg = config.modules.desktop.session.hyprland; # NOLINT(let_order)
lua = rec {
toLua = lib.generators.toLua { };
call =
function: args:
lib.generators.mkLuaInline "${function}(${lib.concatMapStringsSep ", " toLua args})";
bind = key: dispatcher: {
_args = [
key
dispatcher
];
};
bindWith = key: dispatcher: options: {
_args = [
key
dispatcher
options
];
};
execBind = key: command: bind key (call "hl.dsp.exec_cmd" [ command ]);
execBindWith =
key: command: options:
bindWith key (call "hl.dsp.exec_cmd" [ command ]) options;
# Numbered-workspace switch and move for 1..9, the operator's i3 muscle memory.
workspaceBinds = lib.concatMap (n: [
(bind "SUPER + ${toString n}" (call "hl.dsp.focus" [ { workspace = n; } ]))
(bind "SUPER + SHIFT + ${toString n}" (call "hl.dsp.window.move" [ { workspace = n; } ]))
]) (lib.range 1 9);
};
cursor = config.stylix.cursor;
user = config.user.name;
# Flip the tiling strategy between the two built-in layouts, since neither a
# dispatcher nor a keyword toggles it on its own.
toggleLayout = pkgs.writeShellScript "hypr-toggle-layout" ''
if [ "$(hyprctl getoption -j general:layout | ${pkgs.jq}/bin/jq -r .str)" = dwindle ]; then
hyprctl keyword general:layout master
else
hyprctl keyword general:layout dwindle
fi
'';
in
{
options.modules.desktop.session.hyprland = {
enable = lib.mkEnableOption "the Hyprland compositor";
blur = lib.mkEnableOption ''
window blur. Off by default as the single biggest battery cost on a
laptop, left on for a host with the headroom to spend it'';
};
config = lib.mkIf cfg.enable {
# This program integration owns the session, portals, and polkit, launched
# through the universal Wayland session manager.
programs.hyprland = {
enable = true;
withUWSM = true;
};
home-manager.users.${user}.wayland.windowManager.hyprland = {
enable = true;
# One package drives the whole session, so there is never a version split.
# The program integration above installs it and the portal, leaving home-
# manager to write only the config.
package = null;
portalPackage = null;
# uwsm owns the systemd graphical-session targets.
systemd.enable = false;
# Write the native Lua Hyprland config. Home Manager renders the Nix
# settings below as hl.* calls.
configType = "lua";
importantPrefixes = [
"config"
"curve"
"animation"
];
settings = {
# Session variables handed to the compositor directly.
# UWSM launches the session without the shell profile that would carry
# them, so a variable the compositor or its children must see is set
# here rather than through home-manager's sessionVariables.
env = [
# Chromium and Electron apps read this to select native Wayland;
# nixpkgs wrappers (Obsidian's included) gate their Wayland flags on
# it, so without it they run under XWayland and blur at this DPI.
{
_args = [
"NIXOS_OZONE_WL"
"1"
];
}
]
# Bibata ships XCursor only.
# The hyprcursor variables name the same theme, which Hyprland
# resolves through its XCursor fallback.
++ lib.optionals (cursor != null) [
{
_args = [
"XCURSOR_THEME"
cursor.name
];
}
{
_args = [
"XCURSOR_SIZE"
(toString cursor.size)
];
}
{
_args = [
"HYPRCURSOR_THEME"
cursor.name
];
}
{
_args = [
"HYPRCURSOR_SIZE"
(toString cursor.size)
];
}
];
config = {
input = {
kb_layout = "us";
# Caps is a second Escape.
# Shift+Caps still toggles a real CapsLock.
kb_options = "caps:escape_shifted_capslock";
# Snappy key repeat.
repeat_delay = 250;
repeat_rate = 45;
accel_profile = "flat";
touchpad = {
natural_scroll = true;
tap_to_click = true;
disable_while_typing = true;
};
};
general = {
gaps_in = 4;
gaps_out = 8;
border_size = 2;
layout = "dwindle";
};
decoration = {
rounding = 6;
blur.enabled = cfg.blur;
};
# XWayland clients render at the panel's native resolution instead of
# being raster-scaled by the compositor at the fractional monitor scale.
xwayland.force_zero_scaling = true;
animations.enabled = true;
dwindle = {
preserve_split = true;
};
};
curve = {
_args = [
"ease"
{
type = "bezier";
points = [
[
0.25
0.1
]
[
0.25
1.0
]
];
}
];
};
# Durations are in centiseconds.
# Short values keep the motion subtle.
animation = [
{
leaf = "windows";
enabled = true;
speed = 3;
bezier = "ease";
}
{
leaf = "fade";
enabled = true;
speed = 3;
bezier = "ease";
}
# Layer surfaces like the launcher fade in a touch quicker than windows.
{
leaf = "layersIn";
enabled = true;
speed = 2;
bezier = "ease";
}
{
leaf = "fadeLayersIn";
enabled = true;
speed = 2;
bezier = "ease";
}
{
leaf = "workspaces";
enabled = true;
speed = 3;
bezier = "ease";
}
{
leaf = "border";
enabled = true;
speed = 3;
bezier = "ease";
}
];
bind = [
(lua.execBind "SUPER + Return" "ghostty")
# Move focus.
(lua.bind "SUPER + H" (lua.call "hl.dsp.focus" [ { direction = "left"; } ]))
(lua.bind "SUPER + J" (lua.call "hl.dsp.focus" [ { direction = "down"; } ]))
(lua.bind "SUPER + K" (lua.call "hl.dsp.focus" [ { direction = "up"; } ]))
(lua.bind "SUPER + L" (lua.call "hl.dsp.focus" [ { direction = "right"; } ]))
# Move the window within the layout.
(lua.bind "SUPER + SHIFT + H" (lua.call "hl.dsp.window.move" [ { direction = "left"; } ]))
(lua.bind "SUPER + SHIFT + J" (lua.call "hl.dsp.window.move" [ { direction = "down"; } ]))
(lua.bind "SUPER + SHIFT + K" (lua.call "hl.dsp.window.move" [ { direction = "up"; } ]))
(lua.bind "SUPER + SHIFT + L" (lua.call "hl.dsp.window.move" [ { direction = "right"; } ]))
# Resize the active window.
(lua.bind "SUPER + ALT + H" (
lua.call "hl.dsp.window.resize" [
{
x = -40;
y = 0;
relative = true;
}
]
))
(lua.bind "SUPER + ALT + J" (
lua.call "hl.dsp.window.resize" [
{
x = 0;
y = 40;
relative = true;
}
]
))
(lua.bind "SUPER + ALT + K" (
lua.call "hl.dsp.window.resize" [
{
x = 0;
y = -40;
relative = true;
}
]
))
(lua.bind "SUPER + ALT + L" (
lua.call "hl.dsp.window.resize" [
{
x = 40;
y = 0;
relative = true;
}
]
))
(lua.bind "SUPER + Space" (lua.call "hl.dsp.window.float" [ { action = "toggle"; } ]))
(lua.bind "SUPER + F" (lua.call "hl.dsp.window.fullscreen" [ ]))
# togglesplit is a dwindle layout message, reached through layout.
(lua.bind "SUPER + T" (lua.call "hl.dsp.layout" [ "togglesplit" ]))
(lua.execBind "SUPER + SHIFT + T" "${toggleLayout}")
(lua.bind "SUPER + SHIFT + Q" (lua.call "hl.dsp.window.close" [ ]))
(lua.bind "SUPER + CTRL + Q" (lua.call "hl.dsp.window.kill" [ ]))
# Volume and brightness keys repeat while held, each raising a popup
# through the OSD client.
# Volume is capped at 100 percent.
# The client floors brightness so a full hold cannot black the screen out.
(lua.execBindWith "XF86AudioRaiseVolume"
"${pkgs.swayosd}/bin/swayosd-client --output-volume raise --max-volume 100"
{ repeating = true; }
)
(lua.execBindWith "XF86AudioLowerVolume" "${pkgs.swayosd}/bin/swayosd-client --output-volume lower"
{
repeating = true;
}
)
(lua.execBindWith "XF86MonBrightnessUp" "${pkgs.swayosd}/bin/swayosd-client --brightness raise" {
repeating = true;
})
(lua.execBindWith "XF86MonBrightnessDown" "${pkgs.swayosd}/bin/swayosd-client --brightness lower" {
repeating = true;
})
# Mute and media transport still fire while the session is locked.
(lua.execBindWith "XF86AudioMute" "${pkgs.swayosd}/bin/swayosd-client --output-volume mute-toggle" {
locked = true;
})
(lua.execBindWith "XF86AudioPlay" "${pkgs.playerctl}/bin/playerctl play-pause" { locked = true; })
(lua.execBindWith "XF86AudioNext" "${pkgs.playerctl}/bin/playerctl next" { locked = true; })
(lua.execBindWith "XF86AudioPrev" "${pkgs.playerctl}/bin/playerctl previous" { locked = true; })
]
++ lua.workspaceBinds;
};
};
};
}