288 lines
8.8 KiB
Rust
288 lines
8.8 KiB
Rust
//! Working with abstract syntax trees.
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//!
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//! In rowan, syntax trees are transient objects. That means that we create
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//! trees when we need them, and tear them down to save memory. In this
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//! architecture, hanging on to a particular syntax node for a long time is
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//! ill-advisable, as that keeps the whole tree resident.
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//!
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//! Instead, we provide a [`SyntaxNodePtr`] type, which stores information about
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//! the _location_ of a particular syntax node in a tree. It's a small type
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//! which can be cheaply stored, and which can be resolved to a real
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//! [`SyntaxNode`] when necessary.
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//!
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//! We also provide an [`AstNode`] trait for typed AST wrapper APIs over rowan
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//! nodes.
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use std::{
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fmt,
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hash::{Hash, Hasher},
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iter::successors,
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marker::PhantomData,
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};
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use crate::{Language, SyntaxNode, SyntaxNodeChildren, TextRange};
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/// The main trait to go from untyped [`SyntaxNode`] to a typed AST. The
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/// conversion itself has zero runtime cost: AST and syntax nodes have exactly
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/// the same representation: a pointer to the tree root and a pointer to the
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/// node itself.
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pub trait AstNode {
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type Language: Language;
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fn can_cast(kind: <Self::Language as Language>::Kind) -> bool
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where
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Self: Sized;
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fn cast(node: SyntaxNode<Self::Language>) -> Option<Self>
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where
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Self: Sized;
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fn syntax(&self) -> &SyntaxNode<Self::Language>;
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fn clone_for_update(&self) -> Self
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where
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Self: Sized,
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{
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Self::cast(self.syntax().clone_for_update()).unwrap()
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}
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fn clone_subtree(&self) -> Self
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where
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Self: Sized,
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{
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Self::cast(self.syntax().clone_subtree()).unwrap()
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}
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}
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/// A "pointer" to a [`SyntaxNode`], via location in the source code.
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///
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/// ## Note
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/// Since the location is source code dependent, this must not be used
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/// with mutable syntax trees. Any changes made in such trees causes
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/// the pointed node's source location to change, invalidating the pointer.
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct SyntaxNodePtr<L: Language> {
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kind: L::Kind,
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range: TextRange,
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}
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impl<L: Language> SyntaxNodePtr<L> {
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/// Returns a [`SyntaxNodePtr`] for the node.
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///
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/// Panics if the provided node is mutable
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pub fn new(node: &SyntaxNode<L>) -> Self {
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assert!(!node.is_mutable(), "tree is mutable");
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Self { kind: node.kind(), range: node.text_range() }
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}
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/// Like [`Self::try_to_node`] but panics instead of returning `None` on
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/// failure.
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pub fn to_node(&self, root: &SyntaxNode<L>) -> SyntaxNode<L> {
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self.try_to_node(root).unwrap_or_else(|| panic!("can't resolve {self:?} with {root:?}"))
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}
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/// "Dereferences" the pointer to get the [`SyntaxNode`] it points to.
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///
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/// Returns `None` if the node is not found, so make sure that the `root`
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/// syntax tree is equivalent to (i.e. is build from the same text from) the
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/// tree which was originally used to get this [`SyntaxNodePtr`].
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///
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/// Also returns `None` if `root` is not actually a root (i.e. it has a
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/// parent).
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///
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/// NOTE: If this function is called on a mutable tree, it will panic
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///
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/// The complexity is linear in the depth of the tree and logarithmic in
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/// tree width. As most trees are shallow, thinking about this as
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/// `O(log(N))` in the size of the tree is not too wrong!
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pub fn try_to_node(&self, root: &SyntaxNode<L>) -> Option<SyntaxNode<L>> {
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assert!(!root.is_mutable(), "tree is mutable");
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if root.parent().is_some() {
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return None;
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}
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successors(Some(root.clone()), |node| node.child_or_token_at_range(self.range)?.into_node())
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.find(|it| it.text_range() == self.range && it.kind() == self.kind)
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}
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/// Casts this to an [`AstPtr`] to the given node type if possible.
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pub fn cast<N: AstNode<Language = L>>(self) -> Option<AstPtr<N>> {
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if !N::can_cast(self.kind) {
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return None;
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}
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Some(AstPtr { raw: self })
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}
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/// Returns the kind of the syntax node this points to.
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pub fn kind(&self) -> L::Kind {
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self.kind
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}
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/// Returns the range of the syntax node this points to.
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pub fn text_range(&self) -> TextRange {
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self.range
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}
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}
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/// Like [`SyntaxNodePtr`], but remembers the type of node.
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///
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/// ## Note
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/// As with [`SyntaxNodePtr`], this must not be used on mutable
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/// syntax trees, since any mutation can cause the pointed node's
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/// source location to change, invalidating the pointer
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pub struct AstPtr<N: AstNode> {
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raw: SyntaxNodePtr<N::Language>,
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}
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impl<N: AstNode> AstPtr<N> {
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/// Returns an [`AstPtr`] for the node.
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///
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/// Panics if the provided node is mutable
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pub fn new(node: &N) -> Self {
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// The above mentioned panic is handled by SyntaxNodePtr
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Self { raw: SyntaxNodePtr::new(node.syntax()) }
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}
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/// Like `Self::try_to_node` but panics on failure.
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pub fn to_node(&self, root: &SyntaxNode<N::Language>) -> N {
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self.try_to_node(root).unwrap_or_else(|| panic!("can't resolve {self:?} with {root:?}"))
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}
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/// Given the root node containing the node `n` that `self` is a pointer to,
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/// returns `n` if possible. Panics if `root` is mutable. See [`SyntaxNodePtr::try_to_node`].
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pub fn try_to_node(&self, root: &SyntaxNode<N::Language>) -> Option<N> {
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// The above mentioned panic is handled by SyntaxNodePtr
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N::cast(self.raw.try_to_node(root)?)
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}
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/// Returns the underlying [`SyntaxNodePtr`].
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pub fn syntax_node_ptr(&self) -> SyntaxNodePtr<N::Language> {
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self.raw.clone()
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}
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/// Casts this to an [`AstPtr`] to the given node type if possible.
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pub fn cast<U: AstNode<Language = N::Language>>(self) -> Option<AstPtr<U>> {
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if !U::can_cast(self.raw.kind) {
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return None;
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}
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Some(AstPtr { raw: self.raw })
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}
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}
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impl<N: AstNode> fmt::Debug for AstPtr<N> {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("AstPtr").field("raw", &self.raw).finish()
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}
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}
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impl<N: AstNode> Clone for AstPtr<N> {
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fn clone(&self) -> Self {
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Self { raw: self.raw.clone() }
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}
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}
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impl<N: AstNode> PartialEq for AstPtr<N> {
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fn eq(&self, other: &AstPtr<N>) -> bool {
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self.raw == other.raw
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}
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}
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impl<N: AstNode> Eq for AstPtr<N> {}
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impl<N: AstNode> Hash for AstPtr<N> {
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fn hash<H: Hasher>(&self, state: &mut H) {
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self.raw.hash(state)
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}
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}
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impl<N: AstNode> From<AstPtr<N>> for SyntaxNodePtr<N::Language> {
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fn from(ptr: AstPtr<N>) -> SyntaxNodePtr<N::Language> {
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ptr.raw
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}
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}
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#[derive(Debug, Clone)]
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pub struct AstChildren<N: AstNode> {
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inner: SyntaxNodeChildren<N::Language>,
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ph: PhantomData<N>,
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}
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impl<N: AstNode> AstChildren<N> {
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fn new(parent: &SyntaxNode<N::Language>) -> Self {
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AstChildren { inner: parent.children(), ph: PhantomData }
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}
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}
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impl<N: AstNode> Iterator for AstChildren<N> {
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type Item = N;
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fn next(&mut self) -> Option<N> {
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self.inner.find_map(N::cast)
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}
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}
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pub mod support {
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use super::{AstChildren, AstNode};
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use crate::{Language, SyntaxNode, SyntaxToken};
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pub fn child<N: AstNode>(parent: &SyntaxNode<N::Language>) -> Option<N> {
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parent.children().find_map(N::cast)
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}
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pub fn children<N: AstNode>(parent: &SyntaxNode<N::Language>) -> AstChildren<N> {
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AstChildren::new(parent)
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}
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pub fn token<L: Language>(parent: &SyntaxNode<L>, kind: L::Kind) -> Option<SyntaxToken<L>> {
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parent.children_with_tokens().filter_map(|it| it.into_token()).find(|it| it.kind() == kind)
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}
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}
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#[cfg(test)]
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mod tests {
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use crate::{GreenNodeBuilder, Language, SyntaxKind, SyntaxNode};
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use super::SyntaxNodePtr;
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#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
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struct TestLanguage;
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impl Language for TestLanguage {
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type Kind = SyntaxKind;
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fn kind_from_raw(raw: SyntaxKind) -> Self::Kind {
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raw
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}
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fn kind_to_raw(kind: Self::Kind) -> SyntaxKind {
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kind
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}
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}
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fn build_immut_tree() -> SyntaxNode<TestLanguage> {
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// Creates a single-node tree
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let mut builder = GreenNodeBuilder::new();
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builder.start_node(SyntaxKind(0));
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builder.finish_node();
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SyntaxNode::<TestLanguage>::new_root(builder.finish())
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}
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#[test]
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#[should_panic = "tree is mutable"]
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fn ensure_mut_panic_on_create() {
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// Make a mutable version
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let tree = build_immut_tree().clone_for_update();
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SyntaxNodePtr::new(&tree);
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}
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#[test]
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#[should_panic = "tree is mutable"]
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fn ensure_mut_panic_on_deref() {
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let tree = build_immut_tree();
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let tree_mut = tree.clone_for_update();
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// Create on immutable, convert on mutable
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let syn_ptr = SyntaxNodePtr::new(&tree);
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syn_ptr.to_node(&tree_mut);
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}
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}
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