213 lines
5.4 KiB
Rust
213 lines
5.4 KiB
Rust
// Unlike `impl Into<Option<T>>` or `Option<impl Into<T>>`, this isn't ambiguous for the `None`
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// case.
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use crate::builder::ArgAction;
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use crate::builder::OsStr;
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use crate::builder::Str;
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use crate::builder::StyledStr;
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use crate::builder::ValueHint;
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use crate::builder::ValueParser;
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use crate::builder::ValueRange;
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/// Clearable builder value
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///
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/// This allows a builder function to both accept any value that can [`Into::into`] `T` (like
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/// `&str` into `OsStr`) as well as `None` to reset it to the default. This is needed to
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/// workaround a limitation where you can't have a function argument that is `impl Into<Option<T>>`
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/// where `T` is `impl Into<S>` accept `None` as its type is ambiguous.
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///
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/// # Example
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///
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/// ```rust
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/// # use clap_builder as clap;
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/// # use clap::Command;
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/// # use clap::Arg;
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/// fn common() -> Command {
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/// Command::new("cli")
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/// .arg(Arg::new("input").short('i').long("input"))
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/// }
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/// let mut command = common();
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/// command.mut_arg("input", |arg| arg.short(None));
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/// ```
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#[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub enum Resettable<T> {
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/// Overwrite builder value
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Value(T),
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/// Reset builder value
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Reset,
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}
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impl<T> Resettable<T> {
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pub(crate) fn into_option(self) -> Option<T> {
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match self {
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Self::Value(t) => Some(t),
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Self::Reset => None,
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}
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}
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}
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impl<T> From<T> for Resettable<T> {
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fn from(other: T) -> Self {
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Self::Value(other)
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}
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}
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impl<T> From<Option<T>> for Resettable<T> {
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fn from(other: Option<T>) -> Self {
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match other {
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Some(inner) => Self::Value(inner),
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None => Self::Reset,
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}
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}
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}
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/// Convert to the intended resettable type
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pub trait IntoResettable<T> {
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/// Convert to the intended resettable type
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fn into_resettable(self) -> Resettable<T>;
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}
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impl IntoResettable<char> for Option<char> {
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fn into_resettable(self) -> Resettable<char> {
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match self {
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Some(s) => Resettable::Value(s),
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None => Resettable::Reset,
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}
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}
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}
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impl IntoResettable<usize> for Option<usize> {
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fn into_resettable(self) -> Resettable<usize> {
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match self {
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Some(s) => Resettable::Value(s),
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None => Resettable::Reset,
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}
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}
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}
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impl IntoResettable<ArgAction> for Option<ArgAction> {
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fn into_resettable(self) -> Resettable<ArgAction> {
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match self {
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Some(s) => Resettable::Value(s),
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None => Resettable::Reset,
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}
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}
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}
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impl IntoResettable<ValueHint> for Option<ValueHint> {
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fn into_resettable(self) -> Resettable<ValueHint> {
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match self {
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Some(s) => Resettable::Value(s),
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None => Resettable::Reset,
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}
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}
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}
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impl IntoResettable<ValueParser> for Option<ValueParser> {
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fn into_resettable(self) -> Resettable<ValueParser> {
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match self {
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Some(s) => Resettable::Value(s),
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None => Resettable::Reset,
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}
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}
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}
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impl IntoResettable<StyledStr> for Option<&'static str> {
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fn into_resettable(self) -> Resettable<StyledStr> {
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match self {
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Some(s) => Resettable::Value(s.into()),
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None => Resettable::Reset,
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}
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}
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}
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impl IntoResettable<OsStr> for Option<&'static str> {
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fn into_resettable(self) -> Resettable<OsStr> {
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match self {
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Some(s) => Resettable::Value(s.into()),
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None => Resettable::Reset,
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}
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}
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}
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impl IntoResettable<Str> for Option<&'static str> {
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fn into_resettable(self) -> Resettable<Str> {
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match self {
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Some(s) => Resettable::Value(s.into()),
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None => Resettable::Reset,
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}
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}
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}
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impl<T> IntoResettable<T> for Resettable<T> {
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fn into_resettable(self) -> Resettable<T> {
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self
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}
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}
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impl IntoResettable<char> for char {
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fn into_resettable(self) -> Resettable<char> {
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Resettable::Value(self)
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}
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}
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impl IntoResettable<usize> for usize {
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fn into_resettable(self) -> Resettable<usize> {
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Resettable::Value(self)
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}
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}
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impl IntoResettable<ArgAction> for ArgAction {
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fn into_resettable(self) -> Resettable<ArgAction> {
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Resettable::Value(self)
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}
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}
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impl IntoResettable<ValueHint> for ValueHint {
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fn into_resettable(self) -> Resettable<ValueHint> {
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Resettable::Value(self)
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}
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}
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impl<I: Into<ValueRange>> IntoResettable<ValueRange> for I {
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fn into_resettable(self) -> Resettable<ValueRange> {
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Resettable::Value(self.into())
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}
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}
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impl<I: Into<ValueParser>> IntoResettable<ValueParser> for I {
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fn into_resettable(self) -> Resettable<ValueParser> {
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Resettable::Value(self.into())
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}
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}
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impl<I: Into<String>> IntoResettable<String> for I {
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fn into_resettable(self) -> Resettable<String> {
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Resettable::Value(self.into())
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}
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}
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impl<I: Into<StyledStr>> IntoResettable<StyledStr> for I {
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fn into_resettable(self) -> Resettable<StyledStr> {
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Resettable::Value(self.into())
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}
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}
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impl<I: Into<OsStr>> IntoResettable<OsStr> for I {
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fn into_resettable(self) -> Resettable<OsStr> {
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Resettable::Value(self.into())
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}
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}
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impl<I: Into<Str>> IntoResettable<Str> for I {
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fn into_resettable(self) -> Resettable<Str> {
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Resettable::Value(self.into())
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}
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}
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impl<I: Into<crate::Id>> IntoResettable<crate::Id> for I {
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fn into_resettable(self) -> Resettable<crate::Id> {
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Resettable::Value(self.into())
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}
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}
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