feat(clew): extract Ren'Py source files

This commit is contained in:
2026-09-07 13:48:20 -04:00
parent 2463b7e787
commit 04b8b74e1b
4 changed files with 194 additions and 0 deletions

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src/clew/BUILD.bazel Normal file
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load("@rules_python//python:defs.bzl", "py_binary")
py_binary(
name = "clew",
srcs = [
"__init__.py",
"__main__.py",
],
main = "__main__.py",
deps = ["//third_party/python:rpycdec"],
)

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src/clew/README.md Normal file
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# Clew
Clew prepares Ren'Py game artifacts for Ariadne.
Run Clew with Bazel:
```sh
bazel run //src/clew -- \
--game-root /path/to/game \
--output-root src/ariadne/output \
--force
```
The first version copies loose `.rpy` files and extracts `.rpy` files from `.rpa` archives.
It writes output under `source/`, `work/`, and `logs/`.
Use `--force` to replace those Clew-managed directories.

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src/clew/__init__.py Normal file
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"""Ren'Py game preparation tool for Ariadne."""

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src/clew/__main__.py Normal file
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from __future__ import annotations
import argparse
import logging
import os
import shutil
import sys
from pathlib import Path
from rpycdec.rpa import extract_rpa
LOGGER = logging.getLogger("clew")
MANAGED_DIRS = ("source", "work", "logs")
def parse_args(argv: list[str]) -> argparse.Namespace:
parser = argparse.ArgumentParser(
prog="clew",
description="Prepare Ren'Py game artifacts for Ariadne.",
)
parser.add_argument(
"--game-root",
required=True,
type=Path,
help="Game installation root to scan.",
)
parser.add_argument(
"--output-root",
type=Path,
default=default_output_root(),
help="Preparation output root.",
)
parser.add_argument(
"--force",
action="store_true",
help="Replace Clew-managed output directories.",
)
return parser.parse_args(argv)
def default_output_root() -> Path:
workspace = os.environ.get("BUILD_WORKSPACE_DIRECTORY")
if workspace:
return Path(workspace) / "src" / "ariadne" / "output"
return Path(__file__).resolve().parent / "output"
def fail(message: str) -> None:
raise SystemExit(f"clew: {message}")
def prepare_output(output_root: Path, force: bool) -> tuple[Path, Path, Path]:
for name in MANAGED_DIRS:
path = output_root / name
if path.exists() and not force:
fail(f"refusing to overwrite existing preparation path: {path}")
if force:
for name in MANAGED_DIRS:
shutil.rmtree(output_root / name, ignore_errors=True)
source_dir = output_root / "source"
work_dir = output_root / "work"
logs_dir = output_root / "logs"
for path in (source_dir, work_dir, logs_dir):
path.mkdir(parents=True, exist_ok=True)
return source_dir, work_dir, logs_dir
def relative_to(root: Path, path: Path) -> Path:
return path.resolve().relative_to(root.resolve())
def is_renpy_runtime_path(relative: Path) -> bool:
parts = relative.parts
return bool(parts) and (parts[0] == "renpy" or "renpy" in parts[:-1])
def copy_source_file(
source_file: Path,
input_root: Path,
source_dir: Path,
label: str,
destination_prefix: Path = Path(),
) -> None:
relative = relative_to(input_root, source_file)
output_relative = destination_prefix / relative
if is_renpy_runtime_path(relative):
LOGGER.info("skipped %s Ren'Py runtime source: %s", label, output_relative)
return
destination = source_dir / output_relative
destination.parent.mkdir(parents=True, exist_ok=True)
shutil.copy2(source_file, destination)
LOGGER.info("copied %s source: %s", label, output_relative)
def archive_work_path(work_dir: Path, archive_relative: Path) -> Path:
return work_dir / "archives" / archive_relative.with_suffix("")
def archive_destination_prefix(archive_relative: Path) -> Path:
parent = archive_relative.parent
if str(parent) == ".":
return Path()
return parent
def extract_archive(archive: Path, game_root: Path, source_dir: Path, work_dir: Path) -> None:
archive_relative = relative_to(game_root, archive)
output_dir = archive_work_path(work_dir, archive_relative)
output_dir.mkdir(parents=True, exist_ok=True)
LOGGER.info("extracting archive: %s", archive_relative)
with archive.open("rb") as handle:
extract_rpa(handle, output_dir=str(output_dir), suffixes=[".rpy"])
LOGGER.info("extracted archive: %s", archive_relative)
destination_prefix = archive_destination_prefix(archive_relative)
for source_file in sorted(output_dir.rglob("*.rpy")):
copy_source_file(source_file, output_dir, source_dir, "archived", destination_prefix)
def configure_logging(logs_dir: Path) -> None:
log_file = logs_dir / "clew.log"
formatter = logging.Formatter("%(message)s")
file_handler = logging.FileHandler(log_file, encoding="utf-8")
file_handler.setFormatter(formatter)
stream_handler = logging.StreamHandler()
stream_handler.setFormatter(formatter)
logging.basicConfig(level=logging.INFO, handlers=[file_handler, stream_handler])
def run(args: argparse.Namespace) -> None:
game_root = args.game_root.resolve()
output_root = args.output_root.resolve()
if not game_root.is_dir():
fail(f"game root is not a directory: {game_root}")
source_dir, work_dir, logs_dir = prepare_output(output_root, args.force)
configure_logging(logs_dir)
LOGGER.info("scanning loose source files")
for source_file in sorted(game_root.rglob("*.rpy")):
copy_source_file(source_file, game_root, source_dir, "loose")
LOGGER.info("scanning archives")
for archive in sorted(game_root.rglob("*.rpa")):
extract_archive(archive, game_root, source_dir, work_dir)
LOGGER.info("done")
def main(argv: list[str] | None = None) -> None:
args = parse_args(sys.argv[1:] if argv is None else argv)
run(args)
if __name__ == "__main__":
main()