feat(clew): dump Ren'Py compiled script objects

This commit is contained in:
2026-09-07 17:35:07 -04:00
parent df03bfbcbb
commit bd8417259c
4 changed files with 354 additions and 8 deletions

View File

@@ -98,3 +98,5 @@
Do not use `nix fmt` as a validation command until a formatter is added.
- Ariadne extraction must preserve the game-root season prefix for archived source.
Different game installs can contain compiled scripts with the same internal path.
- Clew owns Ren'Py extraction, preparation, and compiled-script AST export. Ariadne owns analysis over Clew-produced data.
- Bazel Python targets require `PYTHON_TOOLCHAIN_ROOT` to point at a Python installation root.

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@@ -3,6 +3,7 @@ load("@rules_python//python:defs.bzl", "py_binary")
py_binary(
name = "clew",
srcs = ["clew.py"],
data = ["renpy_object_dump.py"],
main = "clew.py",
deps = ["//third_party/python:rpycdec"],
)

View File

@@ -4,6 +4,7 @@ import argparse
import logging
import os
import shutil
import subprocess
import sys
from collections import deque
from pathlib import Path
@@ -19,7 +20,6 @@ def parse_args(argv: list[str]) -> argparse.Namespace:
)
parser.add_argument(
"--game-root",
required=True,
type=Path,
help="Game installation root to scan.",
)
@@ -34,6 +34,11 @@ def parse_args(argv: list[str]) -> argparse.Namespace:
action="store_true",
help="Replace Clew-managed output directories.",
)
parser.add_argument(
"--dump-renpy-objects",
action="store_true",
help="Dump compiled Ren'Py scripts from output/extracted/ to output/ast-raw/.",
)
return parser.parse_args(argv)
@@ -77,16 +82,96 @@ def extract_game_files(game_root: Path, output_path: Path) -> None:
shutil.copy2(item, destination)
def run(args: argparse.Namespace) -> None:
game_root = args.game_root.resolve()
output_root = resolve_output_root(args.output_root)
def is_game_root(path: Path) -> bool:
return (
(path / "game").is_dir()
and (path / "renpy").is_dir()
and (path / "lib" / "linux-x86_64" / "python").is_file()
)
if not game_root.is_dir():
LOG.critical(f'game root is not a directory: {game_root}')
def find_game_roots(extracted_root: Path) -> list[Path]:
game_roots = []
for root, directories, _files in os.walk(extracted_root):
path = Path(root)
if is_game_root(path):
game_roots.append(path)
directories[:] = []
return sorted(game_roots)
def find_compiled_scripts(game_root: Path) -> list[Path]:
scripts = []
game_directory = game_root / "game"
for suffix in ("*.rpyc", "*.rpymc"):
scripts.extend(game_directory.rglob(suffix))
return sorted(scripts)
def object_dump_output_path(output_root: Path, extracted_root: Path, game_root: Path, script: Path) -> Path:
namespace = game_root.relative_to(extracted_root)
relative_script = script.relative_to(game_root)
return output_root / "ast-raw" / namespace / relative_script.with_suffix(relative_script.suffix + ".json")
def run_renpy_object_dump(game_root: Path, script: Path, output: Path) -> None:
exporter = Path(__file__).with_name("renpy_object_dump.py").resolve()
bundled_python = game_root / "lib" / "linux-x86_64" / "python"
output.parent.mkdir(parents=True, exist_ok=True)
command = [
"steam-run",
str(bundled_python),
str(exporter),
"--game-root",
str(game_root),
"--input",
str(script),
"--output",
str(output),
]
LOG.info("dumping Ren'Py object graph: %s", script)
subprocess.run(command, check=True)
def dump_renpy_objects(output_root: Path, overwrite: bool) -> None:
extracted_root = output_root / "extracted"
if not extracted_root.is_dir():
LOG.critical("extracted output directory does not exist: %s", extracted_root)
raise SystemExit(2)
extracted = get_output_directory(output_root, "extracted")
extract_game_files(game_root, extracted)
game_roots = find_game_roots(extracted_root)
if not game_roots:
LOG.warning("no Ren'Py game roots found under %s", extracted_root)
return
for game_root in game_roots:
scripts = find_compiled_scripts(game_root)
LOG.info("found %d compiled Ren'Py scripts under %s", len(scripts), game_root)
for script in scripts:
output = object_dump_output_path(output_root, extracted_root, game_root, script)
if output.exists() and not overwrite:
LOG.info("skipping existing Ren'Py object dump: %s", output)
continue
run_renpy_object_dump(game_root, script, output)
def run(args: argparse.Namespace) -> None:
output_root = resolve_output_root(args.output_root)
if args.game_root is not None:
game_root = args.game_root.resolve()
if not game_root.is_dir():
LOG.critical(f"game root is not a directory: {game_root}")
raise SystemExit(2)
extracted = get_output_directory(output_root, "extracted")
extract_game_files(game_root, extracted)
elif not args.dump_renpy_objects:
LOG.critical("missing --game-root unless --dump-renpy-objects is set")
raise SystemExit(2)
if args.dump_renpy_objects:
dump_renpy_objects(output_root, args.overwrite)
if __name__ == "__main__":

View File

@@ -0,0 +1,258 @@
from __future__ import print_function, unicode_literals
import argparse
import json
import os
import struct
import sys
import zlib
try:
basestring
except NameError:
basestring = str
try:
unicode
except NameError:
unicode = str
try:
long
except NameError:
long = int
RPYC2_HEADER = b"RENPY RPC2"
SCHEMA = "clew-renpy-object-dump-v1"
def parse_args(argv):
parser = argparse.ArgumentParser(
prog="renpy-object-dump",
description="Dump Ren'Py compiled script objects as generic JSON.",
)
parser.add_argument("--game-root", required=True)
parser.add_argument("--input", required=True)
parser.add_argument("--output", required=True)
parser.add_argument("--max-depth", default=24, type=int)
return parser.parse_args(argv)
def read_rpyc_data(path, slot):
with open(path, "rb") as handle:
header_data = handle.read(1024)
if header_data[:len(RPYC2_HEADER)] != RPYC2_HEADER:
if slot != 1:
return None
handle.seek(0)
return zlib.decompress(handle.read())
position = len(RPYC2_HEADER)
while True:
header_slot, start, length = struct.unpack("III", header_data[position:position + 12])
if slot == header_slot:
break
if header_slot == 0:
return None
position += 12
handle.seek(start)
return zlib.decompress(handle.read(length))
def load_compiled_script(path):
import renpy.script
for slot in (2, 1):
data = read_rpyc_data(path, slot)
if data:
metadata, roots = renpy.script.loads(data)
return slot, metadata, roots
raise RuntimeError("no loadable slot found in {0}".format(path))
def class_name(value):
return value.__class__.__module__ + "." + value.__class__.__name__
def collect_slots(value):
slots = []
try:
classes = value.__class__.mro()
except AttributeError:
classes = [value.__class__]
for cls in reversed(classes):
cls_slots = getattr(cls, "__slots__", [])
if isinstance(cls_slots, basestring):
cls_slots = [cls_slots]
for slot in cls_slots:
if slot not in slots:
slots.append(slot)
return slots
def safe_text(value):
if isinstance(value, unicode):
return value
if isinstance(value, str):
try:
return value.decode("utf-8")
except UnicodeDecodeError:
return {"type": "bytes", "repr": repr(value)}
return value
def is_primitive(value):
return value is None or isinstance(value, (bool, int, long, float, basestring))
class Dumper(object):
def __init__(self, max_depth):
self.max_depth = max_depth
self.next_id = 1
self.seen = {}
self.active_containers = set()
def dump(self, value, depth=0):
if is_primitive(value):
return safe_text(value)
if depth >= self.max_depth:
return {
"type": "truncated",
"class": class_name(value),
"repr": repr(value),
}
if isinstance(value, (list, tuple)):
object_id = id(value)
if object_id in self.active_containers:
return {"type": "recursion", "class": class_name(value)}
self.active_containers.add(object_id)
items = [self.dump(item, depth + 1) for item in value]
self.active_containers.remove(object_id)
return {"type": "tuple" if isinstance(value, tuple) else "list", "items": items}
if isinstance(value, dict):
object_id = id(value)
if object_id in self.active_containers:
return {"type": "recursion", "class": class_name(value)}
self.active_containers.add(object_id)
items = []
for key, item in sorted(value.items(), key=lambda pair: repr(pair[0])):
items.append({"key": self.dump(key, depth + 1), "value": self.dump(item, depth + 1)})
self.active_containers.remove(object_id)
return {"type": "dict", "items": items}
if isinstance(value, type):
return {
"type": "repr",
"class": class_name(value),
"repr": repr(value),
}
identity = id(value)
if identity in self.seen:
return {"type": "ref", "id": self.seen[identity]}
dump_id = self.next_id
self.next_id += 1
self.seen[identity] = dump_id
attributes = {}
for slot in collect_slots(value):
if slot.startswith("__"):
continue
try:
slot_value = getattr(value, slot)
except Exception as error:
attributes[slot] = {
"type": "attribute-error",
"class": class_name(error),
"repr": repr(error),
}
continue
attributes[slot] = self.dump(slot_value, depth + 1)
value_dict = getattr(value, "__dict__", None)
if value_dict:
for key, item in sorted(value_dict.items(), key=lambda pair: repr(pair[0])):
if isinstance(key, basestring):
key_text = safe_text(key)
else:
key_text = repr(key)
attributes[key_text] = self.dump(item, depth + 1)
if not attributes:
del self.seen[identity]
return {
"type": "repr",
"class": class_name(value),
"repr": repr(value),
}
return {
"type": "object",
"id": dump_id,
"class": class_name(value),
"attributes": attributes,
}
def write_json(path, document):
parent = os.path.dirname(path)
if parent and not os.path.isdir(parent):
os.makedirs(parent)
data = json.dumps(document, indent=2, sort_keys=True)
if not isinstance(data, bytes):
data = data.encode("utf-8")
with open(path, "wb") as handle:
handle.write(data)
handle.write(b"\n")
def import_renpy(game_root):
sys.path.insert(0, game_root)
import renpy
renpy.import_all()
class Dummy(object):
pass
renpy.game.script = Dummy()
renpy.game.script.all_pyexpr = None
renpy.game.script.record_pycode = False
renpy.game.log = Dummy()
renpy.game.log.mutated = {}
return renpy
def main(argv):
args = parse_args(argv)
renpy = import_renpy(args.game_root)
slot, metadata, roots = load_compiled_script(args.input)
dumper = Dumper(args.max_depth)
document = {
"schema": SCHEMA,
"source": os.path.abspath(args.input),
"game_root": os.path.abspath(args.game_root),
"slot": slot,
"python_version": sys.version,
"renpy_version": getattr(renpy, "version", None),
"metadata": dumper.dump(metadata),
"roots": dumper.dump(roots),
}
write_json(args.output, document)
if __name__ == "__main__":
main(sys.argv[1:])