feat(clew): dump Ren'Py compiled script objects
This commit is contained in:
101
src/clew/clew.py
101
src/clew/clew.py
@@ -4,6 +4,7 @@ import argparse
|
||||
import logging
|
||||
import os
|
||||
import shutil
|
||||
import subprocess
|
||||
import sys
|
||||
from collections import deque
|
||||
from pathlib import Path
|
||||
@@ -19,7 +20,6 @@ def parse_args(argv: list[str]) -> argparse.Namespace:
|
||||
)
|
||||
parser.add_argument(
|
||||
"--game-root",
|
||||
required=True,
|
||||
type=Path,
|
||||
help="Game installation root to scan.",
|
||||
)
|
||||
@@ -34,6 +34,11 @@ def parse_args(argv: list[str]) -> argparse.Namespace:
|
||||
action="store_true",
|
||||
help="Replace Clew-managed output directories.",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--dump-renpy-objects",
|
||||
action="store_true",
|
||||
help="Dump compiled Ren'Py scripts from output/extracted/ to output/ast-raw/.",
|
||||
)
|
||||
return parser.parse_args(argv)
|
||||
|
||||
|
||||
@@ -77,16 +82,96 @@ def extract_game_files(game_root: Path, output_path: Path) -> None:
|
||||
shutil.copy2(item, destination)
|
||||
|
||||
|
||||
def run(args: argparse.Namespace) -> None:
|
||||
game_root = args.game_root.resolve()
|
||||
output_root = resolve_output_root(args.output_root)
|
||||
def is_game_root(path: Path) -> bool:
|
||||
return (
|
||||
(path / "game").is_dir()
|
||||
and (path / "renpy").is_dir()
|
||||
and (path / "lib" / "linux-x86_64" / "python").is_file()
|
||||
)
|
||||
|
||||
if not game_root.is_dir():
|
||||
LOG.critical(f'game root is not a directory: {game_root}')
|
||||
|
||||
def find_game_roots(extracted_root: Path) -> list[Path]:
|
||||
game_roots = []
|
||||
for root, directories, _files in os.walk(extracted_root):
|
||||
path = Path(root)
|
||||
if is_game_root(path):
|
||||
game_roots.append(path)
|
||||
directories[:] = []
|
||||
return sorted(game_roots)
|
||||
|
||||
|
||||
def find_compiled_scripts(game_root: Path) -> list[Path]:
|
||||
scripts = []
|
||||
game_directory = game_root / "game"
|
||||
for suffix in ("*.rpyc", "*.rpymc"):
|
||||
scripts.extend(game_directory.rglob(suffix))
|
||||
return sorted(scripts)
|
||||
|
||||
|
||||
def object_dump_output_path(output_root: Path, extracted_root: Path, game_root: Path, script: Path) -> Path:
|
||||
namespace = game_root.relative_to(extracted_root)
|
||||
relative_script = script.relative_to(game_root)
|
||||
return output_root / "ast-raw" / namespace / relative_script.with_suffix(relative_script.suffix + ".json")
|
||||
|
||||
|
||||
def run_renpy_object_dump(game_root: Path, script: Path, output: Path) -> None:
|
||||
exporter = Path(__file__).with_name("renpy_object_dump.py").resolve()
|
||||
bundled_python = game_root / "lib" / "linux-x86_64" / "python"
|
||||
output.parent.mkdir(parents=True, exist_ok=True)
|
||||
command = [
|
||||
"steam-run",
|
||||
str(bundled_python),
|
||||
str(exporter),
|
||||
"--game-root",
|
||||
str(game_root),
|
||||
"--input",
|
||||
str(script),
|
||||
"--output",
|
||||
str(output),
|
||||
]
|
||||
LOG.info("dumping Ren'Py object graph: %s", script)
|
||||
subprocess.run(command, check=True)
|
||||
|
||||
|
||||
def dump_renpy_objects(output_root: Path, overwrite: bool) -> None:
|
||||
extracted_root = output_root / "extracted"
|
||||
if not extracted_root.is_dir():
|
||||
LOG.critical("extracted output directory does not exist: %s", extracted_root)
|
||||
raise SystemExit(2)
|
||||
|
||||
extracted = get_output_directory(output_root, "extracted")
|
||||
extract_game_files(game_root, extracted)
|
||||
game_roots = find_game_roots(extracted_root)
|
||||
if not game_roots:
|
||||
LOG.warning("no Ren'Py game roots found under %s", extracted_root)
|
||||
return
|
||||
|
||||
for game_root in game_roots:
|
||||
scripts = find_compiled_scripts(game_root)
|
||||
LOG.info("found %d compiled Ren'Py scripts under %s", len(scripts), game_root)
|
||||
for script in scripts:
|
||||
output = object_dump_output_path(output_root, extracted_root, game_root, script)
|
||||
if output.exists() and not overwrite:
|
||||
LOG.info("skipping existing Ren'Py object dump: %s", output)
|
||||
continue
|
||||
run_renpy_object_dump(game_root, script, output)
|
||||
|
||||
|
||||
def run(args: argparse.Namespace) -> None:
|
||||
output_root = resolve_output_root(args.output_root)
|
||||
|
||||
if args.game_root is not None:
|
||||
game_root = args.game_root.resolve()
|
||||
if not game_root.is_dir():
|
||||
LOG.critical(f"game root is not a directory: {game_root}")
|
||||
raise SystemExit(2)
|
||||
|
||||
extracted = get_output_directory(output_root, "extracted")
|
||||
extract_game_files(game_root, extracted)
|
||||
elif not args.dump_renpy_objects:
|
||||
LOG.critical("missing --game-root unless --dump-renpy-objects is set")
|
||||
raise SystemExit(2)
|
||||
|
||||
if args.dump_renpy_objects:
|
||||
dump_renpy_objects(output_root, args.overwrite)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
Reference in New Issue
Block a user