fix(clew): dump Ren'Py objects by default
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@@ -20,6 +20,7 @@ def parse_args(argv: list[str]) -> argparse.Namespace:
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)
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)
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parser.add_argument(
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parser.add_argument(
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"--game-root",
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"--game-root",
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required=True,
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type=Path,
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type=Path,
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help="Game installation root to scan.",
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help="Game installation root to scan.",
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)
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)
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@@ -35,9 +36,9 @@ def parse_args(argv: list[str]) -> argparse.Namespace:
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help="Replace Clew-managed output directories.",
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help="Replace Clew-managed output directories.",
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)
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)
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parser.add_argument(
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parser.add_argument(
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"--dump-renpy-objects",
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"--no-renpy-object-dump",
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action="store_true",
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action="store_true",
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help="Dump compiled Ren'Py scripts from output/extracted/ to output/ast-raw/.",
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help="Skip dumping compiled Ren'Py scripts from output/extracted/ to output/ast-raw/.",
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)
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)
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return parser.parse_args(argv)
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return parser.parse_args(argv)
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@@ -156,21 +157,17 @@ def dump_renpy_objects(output_root: Path, overwrite: bool) -> None:
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def run(args: argparse.Namespace) -> None:
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def run(args: argparse.Namespace) -> None:
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game_root = args.game_root.resolve()
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output_root = resolve_output_root(args.output_root)
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output_root = resolve_output_root(args.output_root)
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if args.game_root is not None:
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if not game_root.is_dir():
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game_root = args.game_root.resolve()
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LOG.critical(f"game root is not a directory: {game_root}")
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if not game_root.is_dir():
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LOG.critical(f"game root is not a directory: {game_root}")
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raise SystemExit(2)
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extracted = get_output_directory(output_root, "extracted")
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extract_game_files(game_root, extracted)
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elif not args.dump_renpy_objects:
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LOG.critical("missing --game-root unless --dump-renpy-objects is set")
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raise SystemExit(2)
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raise SystemExit(2)
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if args.dump_renpy_objects:
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extracted = get_output_directory(output_root, "extracted")
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extract_game_files(game_root, extracted)
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if not args.no_renpy_object_dump:
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dump_renpy_objects(output_root, args.overwrite)
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dump_renpy_objects(output_root, args.overwrite)
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