feat(nixos): run Valheim in a guest
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104
configs/nixos/guests/valheim.nix
Normal file
104
configs/nixos/guests/valheim.nix
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@@ -0,0 +1,104 @@
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{
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config,
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lib,
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...
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}:
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let
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cfg = config.guests.valheim;
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steamDir = "/data/steamcmd";
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installDir = "/data/server";
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stateDir = "/data/state";
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in
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{
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options.guests.valheim = {
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steamPath = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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example = "/srv/steamcmd";
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description = "Host path bind-mounted as SteamCMD's metadata directory.";
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};
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installPath = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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example = "/srv/valheim/server";
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description = "Host path bind-mounted as Valheim's server install directory.";
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};
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statePath = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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example = "/srv/valheim/state";
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description = "Host path bind-mounted as Valheim's world state directory.";
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};
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serverName = lib.mkOption {
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type = lib.types.str;
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default = "valheim";
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description = "Name shown for the Valheim server.";
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};
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port = lib.mkOption {
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type = lib.types.port;
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default = 2456;
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description = "Base UDP port for the Valheim server.";
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};
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password = lib.mkOption {
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type = lib.types.str;
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description = "Valheim server password.";
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};
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};
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config = lib.mkIf cfg.enable {
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assertions = [
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{
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assertion = cfg.steamPath != null;
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message = "guests.valheim.steamPath must point at the host directory that stores SteamCMD metadata.";
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}
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{
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assertion = cfg.installPath != null;
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message = "guests.valheim.installPath must point at the host directory that stores Valheim server files.";
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}
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{
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assertion = cfg.statePath != null;
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message = "guests.valheim.statePath must point at the host directory that stores Valheim world state.";
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}
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];
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guests.valheim = {
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interior.modules.services.games.valheim = {
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enable = true;
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inherit (cfg) serverName port password;
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inherit steamDir installDir stateDir;
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};
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mounts = {
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${steamDir} = {
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directory = cfg.steamPath;
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owner = config.registry."stable-uid".${config.networking.hostName}.steamcmd;
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group = "storage";
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mode = "0770";
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};
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${installDir} = {
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directory = cfg.installPath;
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owner = config.registry."stable-uid".${config.networking.hostName}.steamcmd;
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group = "storage";
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mode = "0770";
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};
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${stateDir} = {
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directory = cfg.statePath;
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owner = config.registry."stable-uid".${config.networking.hostName}.steamcmd;
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group = "storage";
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mode = "0770";
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};
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};
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limits = {
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memory = lib.mkDefault "4G";
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cpu = lib.mkDefault "400%";
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tasksMax = lib.mkDefault 1024;
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};
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};
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};
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}
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@@ -65,21 +65,26 @@
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};
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registry.address.pikachu.self = "10.23.10.102";
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registry.route.pikachu.self = {
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domain = "valheim.alexion.dev";
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udp.ports = [
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config.modules.services.games.valheim.port
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(config.modules.services.games.valheim.port + 1)
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];
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};
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modules.services.games.valheim = {
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guests.valheim = {
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enable = true;
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steamDir = "/pikachu/data/steamcmd";
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installDir = "/pikachu/data/servers/valheim/main";
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stateDir = "/pikachu/media/games/servers/valheim/main";
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vlan = 20;
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address = "10.23.20.197";
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steamPath = "/pikachu/data/steamcmd";
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installPath = "/pikachu/data/servers/valheim/main";
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statePath = "/pikachu/media/games/servers/valheim/main";
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serverName = "main";
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password = "foobarbaz";
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reverseProxy = {
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enable = true;
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route = {
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domain = "valheim.alexion.dev";
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udp.ports = [
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config.guests.valheim.port
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(config.guests.valheim.port + 1)
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];
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};
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};
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};
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guests.actualbudget = {
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