Files
dev/configs/nixos/modules/services/steamcmd.nix

279 lines
8.3 KiB
Nix

{
config,
lib,
pkgs,
...
}:
let
cfg = config.modules.services.steamcmd;
prepareScript = pkgs.writeShellScript "steamcmd-${cfg.serviceName}-prepare" ''
set -eu
${pkgs.coreutils}/bin/install -d \
-o ${lib.escapeShellArg cfg.user} \
-g ${lib.escapeShellArg cfg.group} \
-m 0770 \
${lib.escapeShellArg cfg.dataDir}
${pkgs.coreutils}/bin/install -d \
-o ${lib.escapeShellArg cfg.user} \
-g ${lib.escapeShellArg cfg.group} \
-m 0770 \
${lib.escapeShellArg cfg.installDir} \
${lib.escapeShellArgs cfg.dataDirs}
'';
updateScript = pkgs.writeShellScript "steamcmd-${cfg.serviceName}-update" ''
set -eu
export HOME=${lib.escapeShellArg cfg.dataDir}
exec ${lib.getExe cfg.package} \
+force_install_dir ${lib.escapeShellArg cfg.installDir} \
+login anonymous \
+app_update ${toString cfg.appId} ${lib.optionalString cfg.validateUpdate "validate"} \
+quit
'';
startScript = pkgs.writeShellScript "steamcmd-${cfg.serviceName}-start" ''
set -eu
cd ${lib.escapeShellArg cfg.workingDirectory}
exec ${lib.escapeShellArgs cfg.command}
'';
restartCommand =
if cfg.restart.command != null then
cfg.restart.command
else
"systemctl restart ${lib.escapeShellArg cfg.serviceName}.service";
in
{
options.modules.services.steamcmd = {
enable = lib.mkEnableOption "SteamCMD-managed game server";
package = lib.mkPackageOption pkgs "steamcmd" { };
serviceName = lib.mkOption {
type = lib.types.str;
default = "steamcmd";
example = "valheim";
description = "Name of the systemd service that runs the game server.";
};
user = lib.mkOption {
type = lib.types.str;
default = "steamcmd";
description = "User account that runs SteamCMD and the game server.";
};
group = lib.mkOption {
type = lib.types.str;
default = "steamcmd";
description = "Group account that owns writable server files.";
};
dataDir = lib.mkOption {
type = lib.types.str;
default = "/data/steamcmd";
description = "Directory where SteamCMD stores metadata and cache files.";
};
appId = lib.mkOption {
type = lib.types.ints.positive;
example = 896660;
description = "Steam app ID for the dedicated server.";
};
installDir = lib.mkOption {
type = lib.types.str;
example = "/data/servers/valheim/main";
description = "Directory where SteamCMD installs the server files.";
};
workingDirectory = lib.mkOption {
type = lib.types.str;
default = cfg.installDir;
defaultText = lib.literalExpression "config.modules.services.steamcmd.installDir";
example = "/data/servers/valheim/main";
description = "Directory where the game service starts.";
};
command = lib.mkOption {
type = lib.types.listOf lib.types.str;
example = [
"/data/servers/valheim/main/valheim_server.x86_64"
"-name"
"main"
];
description = "Command that starts the game server.";
};
environment = lib.mkOption {
type = lib.types.attrsOf lib.types.str;
default = { };
description = "Environment variables for the game service.";
};
environmentFiles = lib.mkOption {
type = lib.types.listOf lib.types.path;
default = [ ];
description = "Environment files loaded by the game service.";
};
dataDirs = lib.mkOption {
type = lib.types.listOf lib.types.str;
default = [ ];
example = [ "/media/games/servers/valheim/main" ];
description = "Additional writable directories created before the game service starts.";
};
updateOnStart = lib.mkOption {
type = lib.types.bool;
default = true;
description = "Runs SteamCMD before each game service start.";
};
validateUpdate = lib.mkOption {
type = lib.types.bool;
default = true;
description = "Passes validate to SteamCMD app_update.";
};
packages = lib.mkOption {
type = lib.types.listOf lib.types.package;
default = [ ];
description = "Packages added to the game service path.";
};
tcpPorts = lib.mkOption {
type = lib.types.listOf lib.types.port;
default = [ ];
description = "TCP ports opened for the game service.";
};
udpPorts = lib.mkOption {
type = lib.types.listOf lib.types.port;
default = [ ];
description = "UDP ports opened for the game service.";
};
restart = {
enable = lib.mkOption {
type = lib.types.bool;
default = true;
description = "Enables the scheduled restart timer.";
};
onCalendar = lib.mkOption {
type = lib.types.str;
default = "daily";
example = "*-*-* 05:00:00";
description = "Calendar expression for the restart timer.";
};
randomizedDelaySec = lib.mkOption {
type = lib.types.str;
default = "15m";
description = "Maximum randomized delay for the restart timer.";
};
command = lib.mkOption {
type = lib.types.nullOr lib.types.str;
default = null;
example = "systemctl restart valheim.service";
description = "Command run by the restart timer.";
};
};
};
config = lib.mkMerge [
{
registry."stable-uid".${config.networking.hostName}.steamcmd = 20003;
}
(lib.mkIf cfg.enable {
users.groups.${cfg.group} = { };
users.users.${cfg.user} = {
isSystemUser = true;
uid = config.registry."stable-uid".${config.networking.hostName}.steamcmd;
group = cfg.group;
home = cfg.dataDir;
};
systemd.tmpfiles.rules = [
"d ${cfg.dataDir} 0770 ${cfg.user} ${cfg.group} - -"
"z ${cfg.dataDir} 0770 ${cfg.user} ${cfg.group} - -"
"d ${cfg.installDir} 0770 ${cfg.user} ${cfg.group} - -"
"z ${cfg.installDir} 0770 ${cfg.user} ${cfg.group} - -"
] ++ map (dataDir: "d ${dataDir} 0770 ${cfg.user} ${cfg.group} - -") cfg.dataDirs
++ map (dataDir: "z ${dataDir} 0770 ${cfg.user} ${cfg.group} - -") cfg.dataDirs;
systemd.services = {
"steamcmd-${cfg.serviceName}-update" = {
description = "Update ${cfg.serviceName} with SteamCMD";
after = [ "network-online.target" ];
wants = [ "network-online.target" ];
serviceConfig = {
Type = "oneshot";
User = cfg.user;
Group = cfg.group;
WorkingDirectory = "-${cfg.dataDir}";
ExecStartPre = "+${prepareScript}";
ExecStart = updateScript;
};
};
${cfg.serviceName} = {
description = "${cfg.serviceName} game server";
after = [
"network-online.target"
"steamcmd-${cfg.serviceName}-update.service"
];
wants = [ "network-online.target" ];
wantedBy = [ "multi-user.target" ];
path = cfg.packages;
environment = cfg.environment;
serviceConfig = {
Type = "simple";
User = cfg.user;
Group = cfg.group;
WorkingDirectory = "-${cfg.workingDirectory}";
EnvironmentFile = cfg.environmentFiles;
ExecStartPre = [
"+${prepareScript}"
] ++ lib.optional cfg.updateOnStart updateScript;
ExecStart = startScript;
Restart = "on-failure";
};
};
"steamcmd-${cfg.serviceName}-restart" = lib.mkIf cfg.restart.enable {
description = "Restart ${cfg.serviceName}";
serviceConfig = {
Type = "oneshot";
ExecStart = pkgs.writeShellScript "steamcmd-${cfg.serviceName}-restart" ''
set -eu
exec ${restartCommand}
'';
};
};
};
systemd.timers."steamcmd-${cfg.serviceName}-restart" = lib.mkIf cfg.restart.enable {
description = "Restart ${cfg.serviceName} on a schedule";
wantedBy = [ "timers.target" ];
timerConfig = {
OnCalendar = cfg.restart.onCalendar;
RandomizedDelaySec = cfg.restart.randomizedDelaySec;
Persistent = true;
};
};
networking.firewall.allowedTCPPorts = cfg.tcpPorts;
networking.firewall.allowedUDPPorts = cfg.udpPorts;
})
];
}