326 lines
9.8 KiB
Nix
326 lines
9.8 KiB
Nix
{
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config,
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lib,
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pkgs,
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...
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}:
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let
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cfg = config.modules.services.steamcmd;
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appType = lib.types.submodule (
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{ config, name, ... }:
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{
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options = {
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enable = lib.mkEnableOption "this SteamCMD app service";
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appId = lib.mkOption {
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type = lib.types.ints.positive;
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example = 896660;
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description = "Steam app ID for the dedicated server.";
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};
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installDir = lib.mkOption {
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type = lib.types.str;
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example = "/data/servers/valheim/main";
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description = "Directory where SteamCMD installs the server files.";
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};
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workingDirectory = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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example = "/data/servers/valheim/main";
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description = "Directory where the game service starts.";
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};
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command = lib.mkOption {
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type = lib.types.listOf lib.types.str;
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example = [
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"/data/servers/valheim/main/valheim_server.x86_64"
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"-name"
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"main"
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];
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description = "Command that starts the game server.";
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};
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user = lib.mkOption {
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type = lib.types.str;
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default = cfg.user;
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defaultText = lib.literalExpression "config.modules.services.steamcmd.user";
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description = "User account that runs the game service.";
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};
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group = lib.mkOption {
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type = lib.types.str;
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default = cfg.group;
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defaultText = lib.literalExpression "config.modules.services.steamcmd.group";
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description = "Group account that owns writable server files.";
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};
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environment = lib.mkOption {
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type = lib.types.attrsOf lib.types.str;
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default = { };
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description = "Environment variables for the game service.";
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};
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environmentFiles = lib.mkOption {
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type = lib.types.listOf lib.types.path;
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default = [ ];
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description = "Environment files loaded by the game service.";
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};
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dataDirs = lib.mkOption {
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type = lib.types.listOf lib.types.str;
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default = [ ];
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example = [ "/media/games/servers/valheim/main" ];
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description = "Additional writable directories created before the game service starts.";
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};
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updateOnStart = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = "Runs SteamCMD before each game service start.";
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};
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validateUpdate = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = "Passes validate to SteamCMD app_update.";
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};
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packages = lib.mkOption {
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type = lib.types.listOf lib.types.package;
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default = [ ];
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description = "Packages added to the game service path.";
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};
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tcpPorts = lib.mkOption {
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type = lib.types.listOf lib.types.port;
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default = [ ];
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description = "TCP ports opened for the game service.";
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};
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udpPorts = lib.mkOption {
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type = lib.types.listOf lib.types.port;
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default = [ ];
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description = "UDP ports opened for the game service.";
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};
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restart = {
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enable = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = "Enables the scheduled restart timer.";
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};
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onCalendar = lib.mkOption {
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type = lib.types.str;
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default = "daily";
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example = "*-*-* 05:00:00";
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description = "Calendar expression for the restart timer.";
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};
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randomizedDelaySec = lib.mkOption {
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type = lib.types.str;
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default = "15m";
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description = "Maximum randomized delay for the restart timer.";
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};
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command = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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example = "systemctl restart valheim.service";
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description = "Command run by the restart timer.";
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};
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};
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};
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config = {
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workingDirectory = lib.mkDefault config.installDir;
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};
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}
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);
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enabledApps = lib.filterAttrs (_: app: app.enable) cfg.apps;
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prepareScript = name: app:
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pkgs.writeShellScript "steamcmd-${name}-prepare" ''
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set -eu
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${pkgs.coreutils}/bin/install -d \
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-o ${lib.escapeShellArg cfg.user} \
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-g ${lib.escapeShellArg cfg.group} \
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-m 0770 \
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${lib.escapeShellArg cfg.dataDir}
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${pkgs.coreutils}/bin/install -d \
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-o ${lib.escapeShellArg app.user} \
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-g ${lib.escapeShellArg app.group} \
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-m 0770 \
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${lib.escapeShellArg app.installDir} \
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${lib.escapeShellArgs app.dataDirs}
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'';
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updateScript = name: app:
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pkgs.writeShellScript "steamcmd-${name}-update" ''
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set -eu
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export HOME=${lib.escapeShellArg cfg.dataDir}
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exec ${lib.getExe cfg.package} \
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+force_install_dir ${lib.escapeShellArg app.installDir} \
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+login anonymous \
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+app_update ${toString app.appId} ${lib.optionalString app.validateUpdate "validate"} \
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+quit
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'';
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startScript = name: app:
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pkgs.writeShellScript "steamcmd-${name}-start" ''
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set -eu
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cd ${lib.escapeShellArg app.workingDirectory}
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exec ${lib.escapeShellArgs app.command}
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'';
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restartCommand = name: app:
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if app.restart.command != null then
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app.restart.command
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else
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"systemctl restart ${lib.escapeShellArg name}.service";
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in
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{
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options.modules.services.steamcmd = {
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enable = lib.mkEnableOption "SteamCMD service management";
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package = lib.mkPackageOption pkgs "steamcmd" { };
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user = lib.mkOption {
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type = lib.types.str;
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default = "steamcmd";
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description = "User account that runs SteamCMD.";
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};
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group = lib.mkOption {
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type = lib.types.str;
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default = "steamcmd";
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description = "Group account that owns SteamCMD files.";
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};
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dataDir = lib.mkOption {
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type = lib.types.str;
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default = "/data/steamcmd";
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description = "Directory where SteamCMD stores metadata and cache files.";
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};
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apps = lib.mkOption {
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type = lib.types.attrsOf appType;
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default = { };
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description = "SteamCMD-managed game services keyed by service name.";
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};
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};
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config = lib.mkMerge [
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{
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registry."stable-uid".${config.networking.hostName}.steamcmd = 20003;
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}
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(lib.mkIf cfg.enable {
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assertions = [
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{
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assertion = enabledApps != { };
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message = "modules.services.steamcmd.apps must contain at least one enabled app.";
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}
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];
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users.groups.${cfg.group} = { };
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users.users.${cfg.user} = {
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isSystemUser = true;
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uid = config.registry."stable-uid".${config.networking.hostName}.steamcmd;
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group = cfg.group;
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home = cfg.dataDir;
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};
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systemd.tmpfiles.rules =
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[
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"d ${cfg.dataDir} 0770 ${cfg.user} ${cfg.group} - -"
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"z ${cfg.dataDir} 0770 ${cfg.user} ${cfg.group} - -"
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]
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++ lib.flatten (
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lib.mapAttrsToList (_: app: [
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"d ${app.installDir} 0770 ${cfg.user} ${cfg.group} - -"
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"z ${app.installDir} 0770 ${cfg.user} ${cfg.group} - -"
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]) enabledApps
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);
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systemd.services = lib.mkMerge (
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lib.mapAttrsToList (name: app: {
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"steamcmd-${name}-update" = {
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description = "Update ${name} with SteamCMD";
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after = [ "network-online.target" ];
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wants = [ "network-online.target" ];
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serviceConfig = {
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Type = "oneshot";
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User = app.user;
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Group = app.group;
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WorkingDirectory = "-${cfg.dataDir}";
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ExecStartPre = "+${prepareScript name app}";
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ExecStart = updateScript name app;
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};
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};
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${name} = {
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description = "${name} game server";
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after = [
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"network-online.target"
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"steamcmd-${name}-update.service"
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];
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wants = [ "network-online.target" ];
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wantedBy = [ "multi-user.target" ];
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path = app.packages;
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environment = app.environment;
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serviceConfig = {
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Type = "simple";
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User = app.user;
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Group = app.group;
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WorkingDirectory = "-${app.workingDirectory}";
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EnvironmentFile = app.environmentFiles;
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ExecStartPre = [
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"+${prepareScript name app}"
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] ++ lib.optional app.updateOnStart (updateScript name app);
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ExecStart = startScript name app;
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Restart = "on-failure";
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};
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};
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"steamcmd-${name}-restart" = lib.mkIf app.restart.enable {
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description = "Restart ${name}";
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serviceConfig = {
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Type = "oneshot";
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ExecStart = pkgs.writeShellScript "steamcmd-${name}-restart" ''
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set -eu
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exec ${restartCommand name app}
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'';
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};
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};
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}) enabledApps
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);
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systemd.timers = lib.mkMerge (
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lib.mapAttrsToList (name: app: {
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"steamcmd-${name}-restart" = lib.mkIf app.restart.enable {
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description = "Restart ${name} on a schedule";
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wantedBy = [ "timers.target" ];
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timerConfig = {
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OnCalendar = app.restart.onCalendar;
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RandomizedDelaySec = app.restart.randomizedDelaySec;
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Persistent = true;
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};
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};
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}) enabledApps
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);
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networking.firewall.allowedTCPPorts = lib.flatten (lib.mapAttrsToList (_: app: app.tcpPorts) enabledApps);
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networking.firewall.allowedUDPPorts = lib.flatten (lib.mapAttrsToList (_: app: app.udpPorts) enabledApps);
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})
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];
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}
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