refactor(nixos): simplify SteamCMD server options
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@@ -68,33 +68,28 @@
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modules.services.steamcmd = {
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enable = true;
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dataDir = "/pikachu/data/steamcmd";
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steamDir = "/pikachu/data/steamcmd";
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serviceName = "valheim";
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appId = 896660;
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runtimeAppId = 892970;
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installDir = "/pikachu/data/servers/valheim/main";
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workingDirectory = "/pikachu/data/servers/valheim/main";
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group = "storage";
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dataDirs = [ "/pikachu/media/games/servers/valheim/main" ];
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packages = [ pkgs.steam-run ];
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environment = {
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SteamAppId = "892970";
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SERVER_PASSWORD = "foobarbaz";
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};
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command = [
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"${pkgs.bash}/bin/bash"
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"-c"
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''
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export LD_LIBRARY_PATH="$PWD/linux64:$LD_LIBRARY_PATH"
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exec steam-run ./valheim_server.x86_64 \
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-nographics \
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-batchmode \
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-name main \
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-port 2456 \
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-world main \
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-savedir /pikachu/media/games/servers/valheim/main \
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-password "$SERVER_PASSWORD" \
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-public 0
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''
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stateDir = "/pikachu/media/games/servers/valheim/main";
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executable = "./valheim_server.x86_64";
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arguments = [
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"-nographics"
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"-batchmode"
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"-name"
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"main"
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"-port"
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"2456"
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"-world"
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"main"
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"-savedir"
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"/pikachu/media/games/servers/valheim/main"
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"-password"
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"foobarbaz"
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"-public"
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"0"
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];
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udpPorts = [
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2456
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@@ -7,6 +7,9 @@
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let
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cfg = config.modules.services.steamcmd;
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runtimeAppId = if cfg.runtimeAppId == null then cfg.appId else cfg.runtimeAppId;
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libraryPath = lib.concatStringsSep ":" cfg.libraryDirs;
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prepareScript = pkgs.writeShellScript "steamcmd-${cfg.serviceName}-prepare" ''
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set -eu
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@@ -14,20 +17,15 @@ let
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-o ${lib.escapeShellArg cfg.user} \
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-g ${lib.escapeShellArg cfg.group} \
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-m 0770 \
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${lib.escapeShellArg cfg.dataDir}
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${pkgs.coreutils}/bin/install -d \
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-o ${lib.escapeShellArg cfg.user} \
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-g ${lib.escapeShellArg cfg.group} \
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-m 0770 \
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${lib.escapeShellArg cfg.steamDir} \
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${lib.escapeShellArg cfg.installDir} \
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${lib.escapeShellArgs cfg.dataDirs}
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${lib.escapeShellArg cfg.stateDir}
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'';
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updateScript = pkgs.writeShellScript "steamcmd-${cfg.serviceName}-update" ''
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set -eu
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export HOME=${lib.escapeShellArg cfg.dataDir}
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export HOME=${lib.escapeShellArg cfg.steamDir}
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exec ${lib.getExe cfg.package} \
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+force_install_dir ${lib.escapeShellArg cfg.installDir} \
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+login anonymous \
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@@ -38,8 +36,10 @@ let
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startScript = pkgs.writeShellScript "steamcmd-${cfg.serviceName}-start" ''
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set -eu
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cd ${lib.escapeShellArg cfg.workingDirectory}
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exec ${lib.escapeShellArgs cfg.command}
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cd ${lib.escapeShellArg cfg.installDir}
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export SteamAppId=${lib.escapeShellArg (toString runtimeAppId)}
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${lib.optionalString (cfg.libraryDirs != [ ]) ''export LD_LIBRARY_PATH=${lib.escapeShellArg libraryPath}:''${LD_LIBRARY_PATH-}''}
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exec ${lib.getExe pkgs.steam-run} ${lib.escapeShellArg cfg.executable} ${lib.escapeShellArgs cfg.arguments}
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'';
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restartCommand =
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@@ -69,11 +69,11 @@ in
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group = lib.mkOption {
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type = lib.types.str;
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default = "steamcmd";
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default = "storage";
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description = "Group account that owns writable server files.";
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};
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dataDir = lib.mkOption {
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steamDir = lib.mkOption {
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type = lib.types.str;
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default = "/data/steamcmd";
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description = "Directory where SteamCMD stores metadata and cache files.";
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@@ -82,37 +82,48 @@ in
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appId = lib.mkOption {
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type = lib.types.ints.positive;
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example = 896660;
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description = "Steam app ID for the dedicated server.";
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description = "Steam app ID for the dedicated server package.";
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};
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runtimeAppId = lib.mkOption {
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type = lib.types.nullOr lib.types.ints.positive;
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default = null;
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example = 892970;
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description = "Steam app ID exposed to the running server through SteamAppId. Defaults to appId.";
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};
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installDir = lib.mkOption {
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type = lib.types.str;
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example = "/data/servers/valheim/main";
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description = "Directory where SteamCMD installs the server files.";
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description = "Directory where SteamCMD installs the server files and where the game service starts.";
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};
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workingDirectory = lib.mkOption {
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stateDir = lib.mkOption {
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type = lib.types.str;
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default = cfg.installDir;
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defaultText = lib.literalExpression "config.modules.services.steamcmd.installDir";
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example = "/data/servers/valheim/main";
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description = "Directory where the game service starts.";
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example = "/data/state/valheim/main";
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description = "Writable directory for durable game server state.";
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};
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command = lib.mkOption {
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executable = lib.mkOption {
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type = lib.types.str;
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example = "./valheim_server.x86_64";
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description = "Server executable, relative to installDir or absolute.";
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};
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arguments = lib.mkOption {
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type = lib.types.listOf lib.types.str;
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default = [ ];
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example = [
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"/data/servers/valheim/main/valheim_server.x86_64"
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"-name"
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"main"
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];
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description = "Command that starts the game server.";
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description = "Arguments passed to the server executable.";
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};
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environment = lib.mkOption {
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type = lib.types.attrsOf lib.types.str;
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default = { };
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description = "Environment variables for the game service.";
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libraryDirs = lib.mkOption {
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type = lib.types.listOf lib.types.str;
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default = [ "linux64" ];
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description = "Library directories added to LD_LIBRARY_PATH before starting the server.";
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};
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environmentFiles = lib.mkOption {
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@@ -121,13 +132,6 @@ in
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description = "Environment files loaded by the game service.";
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};
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dataDirs = lib.mkOption {
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type = lib.types.listOf lib.types.str;
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default = [ ];
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example = [ "/media/games/servers/valheim/main" ];
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description = "Additional writable directories created before the game service starts.";
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};
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updateOnStart = lib.mkOption {
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type = lib.types.bool;
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default = true;
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@@ -140,12 +144,6 @@ in
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description = "Passes validate to SteamCMD app_update.";
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};
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packages = lib.mkOption {
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type = lib.types.listOf lib.types.package;
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default = [ ];
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description = "Packages added to the game service path.";
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};
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tcpPorts = lib.mkOption {
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type = lib.types.listOf lib.types.port;
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default = [ ];
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@@ -198,16 +196,17 @@ in
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isSystemUser = true;
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uid = config.registry."stable-uid".${config.networking.hostName}.steamcmd;
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group = cfg.group;
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home = cfg.dataDir;
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home = cfg.steamDir;
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};
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systemd.tmpfiles.rules = [
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"d ${cfg.dataDir} 0770 ${cfg.user} ${cfg.group} - -"
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"z ${cfg.dataDir} 0770 ${cfg.user} ${cfg.group} - -"
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"d ${cfg.steamDir} 0770 ${cfg.user} ${cfg.group} - -"
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"z ${cfg.steamDir} 0770 ${cfg.user} ${cfg.group} - -"
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"d ${cfg.installDir} 0770 ${cfg.user} ${cfg.group} - -"
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"z ${cfg.installDir} 0770 ${cfg.user} ${cfg.group} - -"
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] ++ map (dataDir: "d ${dataDir} 0770 ${cfg.user} ${cfg.group} - -") cfg.dataDirs
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++ map (dataDir: "z ${dataDir} 0770 ${cfg.user} ${cfg.group} - -") cfg.dataDirs;
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"d ${cfg.stateDir} 0770 ${cfg.user} ${cfg.group} - -"
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"z ${cfg.stateDir} 0770 ${cfg.user} ${cfg.group} - -"
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];
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systemd.services = {
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"steamcmd-${cfg.serviceName}-update" = {
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@@ -218,7 +217,7 @@ in
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Type = "oneshot";
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User = cfg.user;
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Group = cfg.group;
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WorkingDirectory = "-${cfg.dataDir}";
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WorkingDirectory = "-${cfg.steamDir}";
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ExecStartPre = "+${prepareScript}";
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ExecStart = updateScript;
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};
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@@ -232,13 +231,12 @@ in
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];
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wants = [ "network-online.target" ];
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wantedBy = [ "multi-user.target" ];
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path = cfg.packages;
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environment = cfg.environment;
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path = [ pkgs.steam-run ];
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serviceConfig = {
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Type = "simple";
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User = cfg.user;
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Group = cfg.group;
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WorkingDirectory = "-${cfg.workingDirectory}";
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WorkingDirectory = "-${cfg.installDir}";
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EnvironmentFile = cfg.environmentFiles;
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ExecStartPre = [
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"+${prepareScript}"
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